Tuesday, 20 November 2012

Environment progress

Been working on modelling the Vehicle environment the last two days, Wanted to get this out of the way and revisit the texturing on the vehicle at a later date.

I decided to go with a circular environment, the basis of the environment is a fuelling and loading platform which also acts as an underground garage. I have animated this in max to go from the bottom to top with raising ramps and hand holds for around the platform. Level with the ground means it can drive off, just below means it can be loaded up for transporting goods, then at the top most level it is fuelled.

I also made a few quick camera placement shots which I will prob tweak for final hand in:

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