To hold the main rock and crystal piece in place I have been making this gravitational piece which sits at the bottom of the interior. I modelled it off some photo Chris gave me of a mining facility. I liked these giant springs underneath, and I animated the flaps in max to open when the player goes near it.
This is the baked version with ambient occlusion and Normals, I have yet to do a texture for it but here is the shot in engine.
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