Definitely needed a break over the holidays after working hard during the first term, but thought I would test some rocks for the terrain of my environment using a new technique I have been researching.
It uses small individual rocks and a process called voxel sculpting in 3d coat, this allows you to combine the rocks together like a cut and paste job so you can focus more on the design and silhouette than sculpting the forms. Below are the Zbrush sculpts and screenshots from level. (AO and Normal only)
My plan now I have practiced the technique is to create around 3 rock tileset pieces which I can use in the level. Probably should use some reference as these were done without.
Edit: Did a quick texture test for the rocks
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